@pixi/3d
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    Interface GraphDebugSnapshotAdvanced

    JSON-serialisable capture of one rendered frame

    Holds the render graph and every batch, mesh, geometry, material and texture the scene passes drew. A scene pass keeps ("retains") its draw commands between frames and rebuilds them only when something they depend on changes.

    Index

    Per-batch retained draw work

    captureId: number

    Starts at 1 and counts up with each capture; RenderGraphDebugger#reset restarts it

    Every geometry referenced by a captured mesh

    Structure of the resolved render graph

    Every material referenced by a captured mesh

    Every mesh active in at least one captured pass

    Frame totals across all batches

    Every texture bound by a captured material

    version: 4

    Serialization version of this shape