@pixi/3d
    Preparing search index...

    Interface GraphDebugGeometrySnapshotAdvanced

    A geometry referenced by at least one captured mesh

    interface GraphDebugGeometrySnapshot {
        dynamic: boolean;
        id: number;
        indexCount: number;
        topology: string;
        type: string;
        vertexCount: number;
    }
    Index
    dynamic: boolean

    Whether the geometry is flagged dynamic

    id: number

    Geometry uid

    indexCount: number

    Number of indices; 0 when non-indexed

    topology: string

    Primitive topology

    type: string

    Geometry class name

    vertexCount: number

    Number of vertices