Projection mode for a Camera3D
'perspective'
fov
'orthographic'
orthographicSize
const mode: CameraMode = isometric ? 'orthographic' : 'perspective';view.camera.mode = mode; Copy
const mode: CameraMode = isometric ? 'orthographic' : 'perspective';view.camera.mode = mode;
Projection mode for a Camera3D
'perspective': distant things look smaller, with the view's height set byfov.'orthographic': no foreshortening, with the view's width set byorthographicSize. Suits isometric games, maps and editors.