@pixi/3d
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    Type Alias TemplateBindGroupAdvanced

    TemplateBindGroup: string | { name: string; ubo?: boolean }

    One bind group of a ShaderBitTemplate: its name, or its name with options

    A bare name is the same as { name } with every option off.

    Type Declaration

    • string
    • { name: string; ubo?: boolean }
      • Readonlyname: string

        The group's name, which bits use as the key of their bindings

      • Optional Readonlyubo?: boolean

        Whether WebGL declares the group's uniform fields as one std140 uniform block, named after the group, rather than as plain uniforms

        A block doesn't count against the device's uniform vector limit. The UniformGroup bound to the group must then be made with ubo: true. WebGPU ignores it.

        false