@pixi/3d
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    Type Alias ShadowQuality

    ShadowQuality: "low" | "medium" | "high" | "ultra"

    Shadow map resolution preset

    The width and height in texels of each shadow map: 'low' 512, 'medium' 1024, 'high' 2048, 'ultra' 4096. Each map takes 4 MB of GPU memory at 'medium', and each step up takes four times as much. Set per view through View3D#shadowQuality.

    const view = new View3D({ width: 800, height: 600, shadowQuality: 'high' });