Advanced
What a Pass3D receives at build time
Scene-stage passes draw into graph.sceneColor and graph.sceneDepth. Post effects receive EffectIO, which adds their input and output.
graph.sceneColor
graph.sceneDepth
Readonly
Copy of the scene's colour after the opaque draw, with mips; the image glass refracts
Copy of the scene's depth after the opaque draw
Renderer the graph is being built for
What a Pass3D receives at build time
Scene-stage passes draw into
graph.sceneColorandgraph.sceneDepth. Post effects receive EffectIO, which adds their input and output.