The WGSL type of one binding: a uniform field, a texture or sampler, a storage buffer, or a
uniform buffer
A storage buffer is storage<ElementType>, an array of a struct, a scalar or a vector, such as
storage<Renderable> or storage<vec4<u32>>. A uniform buffer is UniformBufferType.
The WGSL type of one binding: a uniform field, a texture or sampler, a storage buffer, or a uniform buffer
A storage buffer is
storage<ElementType>, an array of a struct, a scalar or a vector, such asstorage<Renderable>orstorage<vec4<u32>>. A uniform buffer is UniformBufferType.