Runtime controls for a material's sheen group, as material.sheen
sheen
material.sheen
const material = new Material3D({ sheen: {} });material.sheen!.color = 0xffd0e0; Copy
const material = new Material3D({ sheen: {} });material.sheen!.color = 0xffd0e0;
Roughness of the sheen, from 0 to 1
material.sheen!.roughness = 0.6; Copy
material.sheen!.roughness = 0.6;
The packed map, colour in RGB and roughness in alpha
material.sheen!.texture = await Assets.load('sheen.png'); Copy
material.sheen!.texture = await Assets.load('sheen.png');
Colour of the sheen; takes any ColorSource and reads back a hex number, like Container.tint
ColorSource
Container.tint
material.sheen!.color = 'pink'; Copy
material.sheen!.color = 'pink';
Sets the sheen colour from any ColorSource
Runtime controls for a material's
sheengroup, asmaterial.sheenExample