Rotation of the stretch direction in radians, starting from the surface's tangent
How strongly highlights stretch, from 0 to 1
Optional Readonly AdvancedtextureThe direction map (direction in RG, strength in B), or undefined when the material was built
without one
Read-only: to add one, clone the material with
anisotropy: { texture }; to swap it, assign material.textures.anisotropy.
Runtime controls for a material's
anisotropygroup, asmaterial.anisotropyExample