@pixi/3d
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    Interface TintEffectOptions

    Constructor options for TintEffect

    const options: TintEffectOptions = { tint: 'skyblue', enabled: false };
    view3d.passes = [new TintEffect(options)];
    interface TintEffectOptions {
        enabled?: boolean;
        stage?: EffectStage;
        tint?: ColorSource;
    }

    Hierarchy (View Summary)

    Index
    enabled?: boolean

    Whether the pass starts enabled; see Pass3D#enabled

    true
    
    view.passes = [new MeshPass({ name: 'wireframe', enabled: false })];
    
    stage?: EffectStage

    Whether the effect reads the scene as light, before the tone curve, or the picture as it will show, after it

    Each effect class picks the right one by default, so set it only to move one instance, such as a tint meant for the light rather than the picture. See PostEffect#stage.

    'beforeToneMapping', unless the effect's class says otherwise
    
    new TintEffect({ tint: 0xffaa66, stage: 'beforeToneMapping' });
    

    Colour the frame is multiplied by; its alpha is ignored

    0xffffff
    
    new TintEffect({ tint: 0xff8888 });