@pixi/3d
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    Interface GraphDebugSummarySnapshotAdvanced

    Frame totals across every captured batch

    interface GraphDebugSummarySnapshot {
        batchCount: number;
        drawCallCount: number;
        drawnInstanceCount: number | null;
        geometryCount: number;
        materialCount: number;
        meshCount: number;
        sourceInstanceCount: number;
        submittedMeshCount: number;
        textureCount: number;
    }
    Index
    batchCount: number

    Number of captured batches

    drawCallCount: number

    Draw commands across active scene passes, each counted once however often its pass replays it

    drawnInstanceCount: number | null

    Surviving instances summed across batches; null when any pass would need a GPU readback

    geometryCount: number

    Distinct geometries captured this frame

    materialCount: number

    Distinct materials captured this frame

    meshCount: number

    Distinct meshes summed across batches

    sourceInstanceCount: number

    Batcher-assigned instances summed across batches

    submittedMeshCount: number

    Mesh submissions summed across batches and passes

    textureCount: number

    Distinct textures captured this frame