@pixi/3d
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    Interface GraphDebugOverlayOptionsAdvanced

    Constructor options for GraphDebugOverlay

    // A getter keeps the overlay pointed at whichever view is current
    const overlay = new GraphDebugOverlay({ view: () => view3d, maxRecordedFrames: 600 });
    interface GraphDebugOverlayOptions {
        autoUpdate?: boolean;
        maxRecordedFrames?: number;
        parent?: HTMLElement;
        renderer?: Renderer;
        view: RenderGraphDebugSource;
    }
    Index
    autoUpdate?: boolean

    Whether refresh() runs after each screen render of renderer; GraphDebugOverlay#autoUpdate has the details

    true
    
    maxRecordedFrames?: number

    Most frames one recording keeps before it stops itself

    GraphDebugRecording.defaultOptions.maxFrames
    
    parent?: HTMLElement

    Element the overlay attaches to

    document.body
    
    renderer?: Renderer

    The renderer to follow, so each capture is the frame just drawn; leave it unset to call refresh() yourself

    The view to debug, given directly or through a getter evaluated on every capture