Variable particleSpinBitConst Advanced
particleSpinBit: {
attributes: { aSpin: "float32" };
gl: { vertex: { beforeTransform: string } };
gpu: { vertex: { beforeTransform: string } };
name: string;
} = ...
Type Declaration
-
attributes: { aSpin: "float32" }
-
gl: { vertex: { beforeTransform: string } }
-
gpu: { vertex: { beforeTransform: string } }
-
name: string
Spins a particle in its quad's plane at
aSpinradians per second, from its spawn rotationCompose it after particleLifetimeBit.