Variable particleAlphaOverLifeBitConst Advanced
particleAlphaOverLifeBit: {
attributes: { aAlphaEnd: "float32" };
gl: { vertex: { beforeTransform: string } };
gpu: { vertex: { beforeTransform: string } };
name: string;
} = ...
Type Declaration
-
attributes: { aAlphaEnd: "float32" }
-
gl: { vertex: { beforeTransform: string } }
-
gpu: { vertex: { beforeTransform: string } }
-
name: string
Ramps a particle's opacity from its spawn value to
aAlphaEndacross its life; set the end to 0 to fade outCompose it after particleLifetimeBit.