@pixi/3d
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    Interface GlobalTextureBindingsAdvanced

    The bindings in the view's global bind group; setup reaches them through PassBuilder#globalTextureBindings

    interface GlobalTextureBindings {
        opaqueColor: TextureBinding;
        opaqueDepth: TextureBinding;
        shadowMap: TextureBinding;
    }
    Index
    opaqueColor: TextureBinding

    The opaque colour copy CopyOpaquePass makes, which transmission and blended refraction sample

    opaqueDepth: TextureBinding

    The opaque depth copy CopyDepthPass makes, which blended refraction samples

    shadowMap: TextureBinding

    The shadow map, which lit materials sample once a light in the view casts a shadow