Distance in world units that light travels through the volume before it takes on
attenuationColor
1e9 or more turns absorption off.
How much light passes through, from 0 (opaque surface) to 1 (clear glass)
Map whose red channel scales factor
Thickness of the volume in the mesh's own units; 0 makes a thin wall
Map whose green channel scales thickness
Runtime controls for a material's
transmissiongroup, asmaterial.transmissionExample