Anything omitted comes from the system's options, or is zero for an attribute from extraBits.
position and velocity are in world space unless the system was built with space: 'local'.
An attribute the system's extraBits declare is accepted under its own name, shaped by its
format, and type-checked when the bit was declared with satisfies ShaderBit.
Per-spawn overrides for ParticleSystem3D.spawn
Anything omitted comes from the system's options, or is zero for an attribute from
extraBits.positionandvelocityare in world space unless the system was built withspace: 'local'. An attribute the system'sextraBitsdeclare is accepted under its own name, shaped by its format, and type-checked when the bit was declared withsatisfies ShaderBit.