Type Alias GraphDebugDrawRebuildCauseCodeAdvanced
GraphDebugDrawRebuildCauseCode:
| "batch-buffer-grew"
| "first-capture"
| "geometry-changed"
| "material-changed"
| "mesh-added"
| "mesh-removed"
| "order-changed"
| "pipeline-changed"
| "shader-changed"
| "tail"
| "texture-changed"
| "unknown"
Why a batch pass rebuilt or repacked its draw commands
'order-changed': the same meshes now draw in another order, as when a pass sorted by distance sees the camera move past two of them.'tail': on a repacked list, the meshes drawn by commands added after the last build, since no built command could draw them.