AdvancedAttributed causes when the commands were rebuilt or repacked
Revision of the pass's draw commands
What happened to the pass's draw commands since the previous capture
'reused': kept as they were.'repacked': kept while meshes joined or left; their instance ranges moved, and any mesh no
built command could draw got a new command after the built ones (the 'tail' cause).'rebuilt': built again; causes says why.'dynamic': rebuilt every frame, as a pass sorted by key with cache: 'never' does.'first-capture': no previous capture to compare with.
Draw-command build outcome for one batch pass in one capture